Should there be independent, random events that affect states and individuals?

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there should be independent, random effects that affect both states and individuals with the impacts of these events being equally devastating wherever they occur because this more accurately reflects the reality of the real world. in reality if someone's car gets broken into and the valuables are stolen from the vehicle he or she feels the affects just as bad as any other person who suffers from the same event. the only difference in the affect on the individual would be what contents were in the car when it was broken into. therefore, neither individuals or states should be given different treatment in the affects they face based on the success they have in the society

natural disasters should be left out of this game it would be more fruitful to the player to know that his or her effort and accomplishments in this game wont be taken away because of some random event.

true this is different from real life, but the purposes of games at all is to remove us from the real life. removing random occurrences allows for the actions of the players to be the only deciding factor in the game. players would be much better off if their accomplishments in this game could only be taken away by another player's action or their actions that result in such.

correction, alexaesthetics. the purpose of this game is to remove us from THIS life- i.e. the political sphere we are currently bound by. We are aiming to envision and experiment with what a new political world would look like, but this new political world is still nonetheless a REAL world, and hence should contain elements inevitably (at least for now) present in the world, like natural disasters.

id think itd be fun to throw in wild cards....but i think the effects should be mediated by the rank of the player in this forum bc (in theory) how a state would react to natural disasters, etc would reflect their integrity (or true colors?) in the global realm

Random events should occur because they are an additional and adequate test of a state's effectiveness to handle a difficult situation. It seems quite difficult to determine how a random event would affect every individual, but if it is possible, they should be challenged in varying ways as well. If a state has to respond to a damaging random event, it is because it affects its individuals. Because everyone would have been affected differently, the state would have a realisticlly complex situation to fix.

i still believe random events should be left out, but out of all the responses this would be the best reason to include them. to see how different states and different indaviduals would react and handle them.

Random events should that effect states and individuals should take place because it would parallel our world. In reality things such as natural disasters, the start of a war by surprise or wining the lottery! Random events would challenge society to adapt and overcome obstacles, as well as enjoy events that could potentially change the life of the player for the worse or the better. This would produce multiple options for the player. For example, a natural disaster may encourage players to move to another city, integrating themselves to potentially a completely different environment. However I think that certain dynamics, such as the assets the player may have lost, should be proportionate to the disaster. For example, if a drought were to happen to a farmer player, then he should not automatically lose all that he's got, rather he should be granted enough sources to prosper once again. In contrast, a player who wins the lottery may do as he please with the money (or points) that the game randomly bestows.