While it may ne nice to think that some players will have the most fun learning about the state of the world and how it can be better run, realistically this game will draw in players the same way any other game would: competition and a chance to socialize. People won't often play a game for the sole purpose of learning, but if they can socialize with their friends (for example if they had interactive avatars) then they would be drawn into the game several times a week/day/etc. With this in mind it may be wise to engineer the game to make socializing easier between players, in order to draw in more participants and increase the validity of the results of the game.
I think if the game comes off as a nerdy geo political game then MOST people will be turned off and not want to play. Let's face...we love our sex, drugs and violence and this game needs to include that! Now, the awesome part would be to sneak in some geo political concepts and strategies that players would need to understand if they want to really succeed at the game. I mean we have all played The Sims and forced people to fall in love with each other, why not take that concept and create a sort of "government tycoon" game. I think there are many people out there who have entertained the idea of being President, Czar, Kaiser, Shah, Prime Minister, King, Queen, Presidente, etc and what kind of country they would like to create. Why not incorporate an idea like that into the game...I think that would be so much fun!
meeting other people? this is not Match.Com so why is the object to make connections and friendships?
and getting a reputation among players seems a little more game-like. if point values and scores were kept, players would be able to rise and establish themselves in the game. those amounts could then be viewed on players' profiles showing others their experience and capabilities. if the game really is a "game" then someone would have to be the winner. if not, the game turns into a SIMS type social chat room with no defined goal. i guess trading recipes and political standings would be the object then, huh?
While it may ne nice to think that some players will have the most fun learning about the state of the world and how it can be better run, realistically this game will draw in players the same way any other game would: competition and a chance to socialize. People won't often play a game for the sole purpose of learning, but if they can socialize with their friends (for example if they had interactive avatars) then they would be drawn into the game several times a week/day/etc. With this in mind it may be wise to engineer the game to make socializing easier between players, in order to draw in more participants and increase the validity of the results of the game.
I think if the game comes off as a nerdy geo political game then MOST people will be turned off and not want to play. Let's face...we love our sex, drugs and violence and this game needs to include that! Now, the awesome part would be to sneak in some geo political concepts and strategies that players would need to understand if they want to really succeed at the game. I mean we have all played The Sims and forced people to fall in love with each other, why not take that concept and create a sort of "government tycoon" game. I think there are many people out there who have entertained the idea of being President, Czar, Kaiser, Shah, Prime Minister, King, Queen, Presidente, etc and what kind of country they would like to create. Why not incorporate an idea like that into the game...I think that would be so much fun!
meeting other people? this is not Match.Com so why is the object to make connections and friendships?
and getting a reputation among players seems a little more game-like. if point values and scores were kept, players would be able to rise and establish themselves in the game. those amounts could then be viewed on players' profiles showing others their experience and capabilities. if the game really is a "game" then someone would have to be the winner. if not, the game turns into a SIMS type social chat room with no defined goal. i guess trading recipes and political standings would be the object then, huh?